![]() Game elements carried over from the first game are a journal that is updated as the story develops, a section with biographies for the different people in Chloe's life, and background information through texts on her cell. Possible actions vary per context, with typical actions such as examining or starting a conversation. The character can be moved around freely and just like in the first game points of interest are highlighted in white. ![]() Certain choices and actions have consequences that influence the story. There is a focus on developing a story and the conversations between the characters. The player guides Chloe through different environments with small environment based puzzles. The basic gameplay is identical to the first game. Chloe is sixteen and the story focuses on the unlikely friendship with Rachel Amber, a popular girl who seems to be the opposite of the rebellious Chloe. It focuses on the period while Max Caulfield, the protagonist of the first game, has left for Seattle. The player controls Chloe Price, a character from the first game, a teenager who lives in Arcadia Bay. The game is set three years before the events of the first game, Life Is Strange, and it is done by a different developer. For PC, the only option is the full season.
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